Guide
Every function in the system, filed under the part of the application it belongs to. Each page is a short walkthrough with pictures.
Start here
One sign, from the customer's first call to the day it is installed.
- How a job moves The whole process on one page
- The First Screen The screen signing in puts you on, and which half of it is worth acting on.
- The Bell How one particular person is told that something is waiting on them. There is no approval inbox — this is it.
Sales
From a customer asking for something to the invoice that closes it.
- Customers Who the work is for
- Project Requests The four-step wizard, and who goes to site
- Quotations Pricing it, and why revisions are kept
- Projects The won job — and why there is no New button
- What a Job Is Making What the job is building, and its drawings
- Where the Money Went Six figures, and whether the job may start
- A Job's Own Story Everything that happened, with who and when
- Submitting And Signing A Job Order Permission to build, who gives it, and refusing
- Adding Work To An Approved Job The customer asks for more after it was approved
- Waiving The Deposit Not asking for money up front, and taking it back
- Billing A Job What was quoted, turned into a draft invoice
- Invoices Billing, and what a draft already counts as
- Credit Notes Undoing a posted bill, with a reason
Inspection
Site visits — booked and read in the office, carried out on a phone.
- Inspections The office's list, and the handover to Design
- Open Inspections Visits nobody has taken yet
- Inspection Forms What an inspector is asked on site
- My Inspections On the phone: the visits that are yours
- Claiming a Visit On the phone: claiming one from the board
- An Unplanned Visit A survey nobody booked, in four steps
- Raising a Request from Site A customer asks while you are standing there
Design
Artwork, from a survey handed over to a customer's approval.
- Open Design Jobs Work nobody has taken yet
- Design Jobs Everything in flight, and the rejection count
- The Design Workspace Where the work is done, and the files it needs
- Design Queue What is waiting, and who can actually move it
Purchasing
Asking for something to be bought, ordering it, and who it came from.
- Purchase Requests Asking, before anybody commits money
- Purchases Buying it, and what posting actually does
- Suppliers Who you buy from, and what you owe them
- Expenses Money spent that is not stock
- Expense Types The short list expenses are filed under
Inventory
Stock, where it is, and every document that moves it.
- Transfers Moving stock between warehouses
- Material Issue Notes Material leaving the store for a job
- Adjustments Correcting a quantity, and saying why
- Stock Counts Counting the shelf, and applying what you found
- Counting on a Phone The counting app, and the way in
- The Shelf List Every shelf, searched and filtered
- Counting a Bay One shelf at a time, down a bay
- One Shelf on Its Own A note, a photograph, a second item
- Where the Count Stands What is left, and the sheet you can print
- Stock Items The catalogue every document draws from
- Warehouses The places stock can be
- Categories Grouping the catalogue, and why the tree matters
- Units How each item is measured
- Inventory Dashboard Where the store stands, on one screen
- Inventory Reports Stock on hand, filtered and exportable
Templates
The plan a job's production flow is made from, and the one a job with no type falls back to.
- A Workflow Template Edited by drawing it, on the flow's own canvas
- The Default Template One field, one record, no second door
Production
The last desk a job passes before the factory sees it: finding what it is waiting on, reading its flow, changing it, handing it over — and then watching the floor work.
- Waiting For A Person The four places a job stops for want of a decision
- The Production Flow One graph per sign, and what a step says
- Changing a Job's Flow Add, remove, step over, rewire — on this job only
- Handing a Job to the Factory The handover, and the four faults that refuse it
- The Operations Panel The smaller door: four screens for the floor
- The Dispatch Board Sending released work to the department that does it
- The Floor Board The whole factory on one tablet, read three ways
- Dispatch and Transfer The two verbs the floor itself does not have
- Every Step, In A List Every step of every job, and the tab it opens on
- Acting On A Step Nine verbs, and the table that decides which you get
- Where A Problem Goes Four things write to this list; one is a person
- Triage, Resolve, Close Triage, resolve, close — and the one screen that has them
- The Monitor Every shop-floor screen, without walking out to them
The factory screen
The touchscreen on the department wall: finding your jobs, starting one, stopping and finishing, and what to do when it refuses.
- Finding your work on the screen The four columns, and how to read a job card
- Starting a job What your PIN is for, and why it stops asking
- Stopping a job and picking it up again Stopping needs a reason. Starting again does not
- Finishing a job Finishing is two screens, and the second is not optional
- Recording what was wasted Scrap, recorded honestly and only once
- The pictures of a job The drawings, without asking for a print
- Splitting a job into pieces A job too big for one day, cut into named pieces
- Reporting a problem Telling a manager, and picking the right kind
- When a job will not start START is dim — not a fault, and not your PIN
- When the screen stops accepting your PIN Locked screen, working PIN — and who clears it
Delivery
The delivery schedule, and closing a job out on site.
- The Delivery Week Teams down the side, seven days across
- Scheduling A Delivery Booking a job onto a day, and walking it out
- Marking a delivery as delivered Recording a delivery, and why it cannot be undone
- Take-Downs And Maintenance The trip that settles nothing, and the one with no job
- Delivery Teams The crews, who is on them, and what they carry
- Vehicles And Kit Every truck and ladder, and which crew has it
Settings
Accounts, what each of them is allowed to reach, and the lists the rest of the system reads.
- Where the people are Find anyone, and see what they can do
- What a role is Access is granted in named sets, not person by person
- Read a role's permissions What each tick-box actually allows
- Add a user Create an account and decide what it can reach
- Change what someone is allowed to do Change the person's role, never the role itself
- When someone leaves Deactivate rather than delete, and why that matters
- Who Signs What Who signs what — and blocking versus recorded only
- Signing Delegations Signing for somebody who is away
- Setting up the waste list The list the floor picks from, and what the limits do